Diablo2 running slow during mass battles

qwikstreet

OS X Friendly
I'm running it on my iBook 900 G3 640MB RAM OS X 10.3.x.

Any suggestions? When there are 10 people on the screen the response time slows down. The mouse jumps all over.
 
OSx compatability seems to suck a bit for this game. Software rendering is the way to go. I remember using open gl and every sprite in the gamebecoming a random sprite which changed every .1 seconds or so. Thats every part of the damned characters' bodies flickering between absolutely random objects.


It was very surreal.
 
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